Claim markers
UniqueII
- On priority kill: +1 Harvesting.It lasts the rest of the run. Priority enemies are Seeders, Pods, Welders, Magpies, Tankers and Splitters; elite ones count as elites.
- On elite kill: +3 Harvesting.It lasts the rest of the run. Couriers and the boss count as elites.
- Kills together give at most +6 Harvesting a round.
Prospector: collect 250 materials from Harvesting in one run