Rifle
ProjectileRanged
- Damage
- 9
- Attacks / s
- 3.85
- Reach
- 16 m
- Crit chance
- 10%
- Crit damage
- 2×
- Enemies hit per shot
- 1
- Projectiles
- 1
- Ranged scaling
- 1×
- II
+25% base damage, +5% attack speed, +3% crit chance
- III
+30% base damage, +5% attack speed, +3% crit chance
- IV
+35% base damage, +8% attack speed, +4% crit chance
Available from the start.